We've updated our
Privacy Policy effective December 15. Please read our updated Privacy Policy and tap

TEXT

Study Guides > Boundless Calculus

Applications of Integration

Area Between Curves

The area between the graphs of two functions is equal to the integral of a function, [latex]f(x)[/latex], minus the integral of the other function, [latex]g(x)[/latex]: [latex]A = \int_a^{b} ( f(x) - g(x) ) \, dx[/latex].

Learning Objectives

Evaluate the area between two functions using a difference of definite integrals

Key Takeaways

Key Points

  • Area is a quantity that expresses the extent of a two-dimensional surface or shape, or planar lamina, in the plane.
  • The area between the graphs of two functions is equal to the integral of one function, [latex]f(x)[/latex], minus the integral of the other function, [latex]g(x)[/latex]:[latex]A = \int_a^{b} ( f(x) - g(x) ) \, dx[/latex] where [latex]f(x)[/latex] is the curve with the greater y-value.
  • The area between a positive-valued curve and the horizontal axis, measured between two values, [latex]a[/latex] and [latex]b[/latex] (where [latex]b>a[/latex]), on the horizontal axis, is given by the integral from [latex]a[/latex] to [latex]b[/latex] of the function that represents the curve: [latex]A = \int_a^{b} f(x) \, dx[/latex].

Key Terms

  • area: a measure of the extent of a surface measured in square units
  • curve: a simple figure containing no straight portions and no angles
  • axis: a fixed, one-dimensional figure, such as a line or arc, with an origin and orientation and such that its points are in one-to-one correspondence with a set of numbers; an axis forms part of the basis of a space or is used to position and locate data in a graph (a coordinate axis)
Area is a quantity that expresses the extent of a two-dimensional surface or shape, or planar lamina, in the plane. Area can be understood as the amount of material with a given thickness that would be necessary to fashion a model of the shape, or the amount of paint necessary to cover the surface with a single coat. It is the two-dimensional analog of the length of a curve (a one-dimensional concept) or the volume of a solid (a three-dimensional concept).

Area Between Curves

The area between a positive-valued curve and the horizontal axis, measured between two values [latex]a[/latex] and [latex]b[/latex] ([latex]b[/latex] is defined as the larger of the two values) on the horizontal axis, is given by the integral from [latex]a[/latex] to [latex]b[/latex] of the function that represents the curve. The area between the graphs of two functions is equal to the integral of one function, [latex]f(x)[/latex], minus the integral of the other function, [latex]g(x)[/latex]:[latex]A=\int_a^{b}(f(x)−g(x))\,dx[/latex] where [latex]f(x)[/latex] is the curve with the greater y-value.
image

Area Between Two Graphs: The area between two graphs can be evaluated by calculating the difference between the integrals of the two functions.

image

Integration: Area Under a Curve: Integration can be thought of as measuring the area under a curve, defined by [latex]f(x)[/latex], between two points (here, [latex]a[/latex] and [latex]b[/latex]).

Example

Find the area between the two curves [latex]f(x)=x[/latex] and [latex]f(x)= 0.5 \cdot x^2[/latex] over the interval from [latex]x=0[/latex] to [latex]x=2[/latex]. Two curves, [latex]y=x[/latex] and [latex]y = 0.5 \cdot x^2[/latex], meet at the points [latex](x_0,y_0)=(0,0) [/latex] and [latex](x_1,y_1)=(2,2)[/latex]. Since [latex]x > 0.5 \cdot x^2[/latex] over the interval from [latex]x=0[/latex] to [latex]x=2[/latex], the area can be calculated as follows: [latex-display]\displaystyle{A = \int_0^{2} ( x - \frac{1}{2} x^2 ) \, dx = \left [ \frac{1}{2} x^2- \frac{1}{6} x^3 \right ]_{x=0}^{x=2} = \frac{2}{3}}[/latex-display]

Volumes

Volumes of complicated shapes can be calculated using integral calculus if a formula exists for the shape's boundary.

Learning Objectives

Calculate the volume of a shape by using the triple integral of the constant function 1

Key Takeaways

Key Points

  • Volume is the quantity of three-dimensional space enclosed by some closed boundary—for example, the space that a substance or shape occupies or contains.
  • Volumes of some simple shapes, such as regular, straight-edged, and circular shapes can be easily calculated using arithmetic formulas.
  • Volumes of complicated shapes can be calculated using a triple integral of the constant function [latex]1[/latex]: [latex]\text{volume}(D)=\int\int\int\limits_D dx\,dy\,dz[/latex].

Key Terms

  • cuboid: a parallelepiped having six rectangular faces
  • volume: a unit of three-dimensional measure of space that comprises a length, a width and a height; measured in units of cubic centimeters in metric, cubic inches, or cubic feet in English measurement
  • integral: also sometimes called antiderivative; the limit of the sums computed in a process in which the domain of a function is divided into small subsets and a possibly nominal value of the function on each subset is multiplied by the measure of that subset, all these products then being summed
Volume is the quantity of three-dimensional space enclosed by some closed boundary—for example, the space that a substance or shape occupies or contains. Three dimensional mathematical shapes are also assigned volumes. Volumes of some simple shapes, such as regular, straight-edged, and circular shapes can be easily calculated using arithmetic formulas. The volumes of more complicated shapes can be calculated using integral calculus if a formula exists for the shape's boundary. One-dimensional figures (such as lines) and two-dimensional shapes (such as squares) are assigned zero volume in three-dimensional space. A volume integral is a triple integral of the constant function [latex]1[/latex], which gives the volume of the region [latex]D[/latex]. That is to say: [latex-display]\displaystyle{\text{volume}(D)=\int\int\int\limits_D dx\,dy\,dz}[/latex-display] It can also mean a triple integral within a region [latex]D[/latex] in [latex]R^3[/latex] of a function [latex]f(x,y,z)[/latex], and is usually written as: [latex-display]\displaystyle{\iiint\limits_D f(x,y,z)\,dx\,dy\,dz}[/latex-display]
image

Fig 1: Triple integral of a constant function [latex]1[/latex] over the shaded region gives the volume.

Example

The volume of the cuboid with side lengths 4, 5, and 6 may be obtained in either of two ways.

Method 1

Using the triple integral given above, the volume is equal to: [latex-display]\displaystyle{\iiint_\mathrm{cuboid} 1 \, dx\, dy\, dz}[/latex-display] of the constant function [latex]1[/latex] calculated on the cuboid itself. This yields: [latex-display]\displaystyle{\int_{z=0}^{z=5} \int_{y=0}^{z=6} \int_{x=0}^{x=4} 1 \, dx\, dy\, dz = 120}[/latex-display]

Method 2

Alternatively, we can use the double integral: [latex-display]\displaystyle{\iint_D 5 \ dx\, dy}[/latex-display] of the function [latex]z = f(x, y) = 5[/latex] calculated in the region [latex]D[/latex] in the [latex]xy[/latex]-plane, which is the base of the cuboid. For example, if a rectangular base of such a cuboid is given via the [latex]xy[/latex] inequalities [latex]3 \leq x \leq 7[/latex], [latex]4 \leq y \leq 10[/latex], our above double integral now reads: [latex-display]\displaystyle{\int_4^{10}\left( \int_3^7 \ 5 \ dx\right) dy =120}[/latex-display] This is the volume under the surface.

Average Value of a Function

The average of a function [latex]f(x)[/latex] over an interval [latex][a,b][/latex] is [latex]\bar f = \frac{1}{b-a} \int_a^b f(x) \ dx[/latex].

Learning Objectives

Evaluate the average value of a function over a closed interval using integration

Key Takeaways

Key Points

  • An average is a measure of the "middle" or "typical" value of a data set. It is a measure of central tendency.
  • If [latex]n[/latex] numbers are given, each number denoted by [latex]a_i[/latex], where [latex]i = 1, \cdots, n[/latex], the arithmetic mean is the sum of all [latex]a_i[/latex] values divided by [latex]n[/latex]: [latex]AM=\frac{1}{n}\sum_{i=1}^na_i[/latex].
  • An average of a function is equal to the area under the curve, [latex]S[/latex], divided by the range.

Key Terms

  • average: any measure of central tendency, especially any mean, median, or mode
  • function: a relation in which each element of the domain is associated with exactly one element of the co-domain
  • arithmetic mean: the measure of central tendency of a set of values, computed by dividing the sum of the values by their number; commonly called the mean or the average
An average is a measure of the "middle" or "typical" value of a data set. It is a measure of central tendency. In the most common case, the data set is a discrete set of numbers. The average of a list of numbers is a single number intended to typify the numbers in the list, which is called the arithmetic mean. However, the concept of average can be extended to functions as well. If [latex]n[/latex] numbers are given, each number denoted by [latex]a_i[/latex], where [latex]i = 1, \cdots, n[/latex], the arithmetic mean is the sum of all [latex]a_i[/latex] values divided by [latex]n[/latex]: [latex-display]\displaystyle{AM=\frac{1}{n}\sum_{i=1}^na_i}[/latex-display] extend this definition to continuum by making the following substitution: [latex-display]\displaystyle{\sum \rightarrow \int, a_i \rightarrow f(x), \frac{1}{n} \rightarrow \frac{dx}{b-a}}[/latex-display] Therefore, the average of a function [latex]f(x)[/latex] over an interval [latex][a,b][/latex] (where [latex]b > a[/latex]) is expressed as: [latex-display]\displaystyle{\bar f = \frac{1}{b-a} \int_a^b f(x) \ dx}[/latex-display] Note that the average is equal to the area under the curve, [latex]S[/latex], divided by the range: [latex-display]\displaystyle{\frac{S}{b-a}}[/latex-display]
image

Fig 1: The average of a function [latex]f(x)[/latex] that has area [latex]S[/latex] over the range [latex][a,b][/latex] is [latex]\frac{S}{b-a}[/latex].

Mean Value Theorem for Integration

The first mean value theorem for integration states that if [latex]G: [a, b] \to R[/latex] is a continuous function and [latex]\varphi[/latex] is an integrable function that does not change sign on the interval [latex](a, b)[/latex], then there exists a number [latex]x[/latex] in [latex](a, b)[/latex] such that: [latex-display]\displaystyle{\int_a^b G(t)\varphi (t) \, dt=G(x) \int_a^b \varphi (t) \, dt}[/latex-display] In particular, if [latex]\varphi(t) = 1[/latex] for all [latex]t[/latex] in [latex][a, b] [/latex], then there exists [latex]x[/latex] in [latex](a, b)[/latex] such that: [latex-display]\displaystyle{\int_a^b G(t) \, dt=\ G(x)(b - a)}[/latex-display] The value [latex]G(x)[/latex] is the mean value of [latex]G(t)[/latex] on [latex][a, b] [/latex] as we saw previously.

Cylindrical Shells

In the shell method, a function is rotated around an axis and modeled by an infinite number of cylindrical shells, all infinitely thin.

Learning Objectives

Use shell integration to create a cylindrical shell and calculate the volume of a "solid of revolution" perpendicular to the axis of revolution.

Key Takeaways

Key Points

  • The volume of the solid formed by rotating the area between the curves of [latex]f(x)[/latex] and [latex]g(x)[/latex] when integrating perpendicular to the axis of revolution, is [latex]V = 2\pi \int_a^b x \left | f(x) - g(x) \right | \,dx[/latex].
  • The integrand in the integral is nothing but the volume of the infinitely thin cylindrical shell.
  • Integration, as an accumulative process, calculates the integrated volume of a "family" of shells (a shell being the outer edge of a hollow cylinder ), giving us the total volume.

Key Terms

  • cylinder: a surface created by projecting a closed two-dimensional curve along an axis intersecting the plane of the curve
  • revolution: rotation: the turning of an object around an axis
  • volume: a unit of three-dimensional measure of space that comprises a length, a width and a height; measured in units of cubic centimeters in metric, cubic inches, or cubic feet in English measurement
Shell integration (also called the shell method) is a means of calculating the volume of a solid of revolution when integrating perpendicular to the axis of revolution. (When integrating parallel to the axis of revolution, you should use the disk method. ) While less intuitive than disk integration, it usually produces simpler integrals. Intuitively speaking, part of the graph of a function is rotated around an axis, and is modeled by an infinite number of cylindrical shells, all infinitely thin.
image

The Shell Method: Calculating volume using the shell method. Each segment located at [latex]x[/latex], between [latex]f(x)[/latex]and the [latex]x[/latex]-axis, gives a cylindrical shell after revolution around the vertical axis.

The idea is that a "representative rectangle" (used in the most basic forms of integration, such as [latex]\int x \,dx[/latex]) can be rotated about the axis of revolution, thus generating a hollow cylinder with infinitesimal volume. Integration, as an accumulative process, can then calculate the integrated volume of a "family" of shells (a shell being the outer edge of a hollow cylinder), giving us the total volume. The volume of the solid formed by rotating the area between the curves of [latex]f(x)[/latex] and [latex]g(x)[/latex] and the lines [latex]x=a[/latex] and [latex]x=b[/latex] about the [latex]y[/latex]-axis is given by: [latex-display]\displaystyle{V = 2\pi \int_a^b x \left | f(x) - g(x) \right | \,dx}[/latex-display] In the integrand, the factor [latex]x[/latex] represents the radius of the cylindrical shell under consideration, while  is equal to the height of the shell. Therefore, the entire integrand, [latex]2\pi x \left | f(x) - g(x) \right | \,dx[/latex], is nothing but the volume of the cylindrical shell. By adding the volumes of all these infinitely thin cylinders, we can calculate the volume of the solid formed by the revolution. The volume of solid formed by rotating the area between the curves of [latex]f(y)[/latex] and and the lines [latex]y=a[/latex] and [latex]y=b[/latex] about the [latex]x[/latex]-axis is given by: [latex-display]\displaystyle{V = 2\pi \int_a^b x \left | f(y) - g(y) \right | \,dy}[/latex-display]

Work

Forces may do work on a system. Work done by a force ([latex]F[/latex]) along a trajectory ([latex]C[/latex]) is given as [latex]\int_C \mathbf{F} \cdot d\mathbf{x}[/latex].

Learning Objectives

Calculate "work" as the integral of instantaneous power applied along the trajectory of the point of application

Key Takeaways

Key Points

  • The total work along a path is the time- integral of instantaneous power applied along the trajectory of the point of application: [latex]W = \int_{t_1}^{t_2}\mathbf{F} \cdot \mathbf{v}dt[/latex].
  • The sum of these small amounts of work over the trajectory of the point yields the work: [latex]W = \int_{t_1}^{t_2}\mathbf{F} \cdot \mathbf{v}dt = \int_{t_1}^{t_2}\mathbf{F} \cdot {\frac{d\mathbf{x}}{dt}}dt =\int_C \mathbf{F} \cdot d\mathbf{x}[/latex].
  • For a constant force directed at an angle [latex]\theta[/latex] with the direction of displacement ([latex]d[/latex]), work is given as [latex]W = F \cdot d \cdot \cos\theta[/latex].

Key Terms

  • spring constant: a characteristic of a spring which is defined as the ratio of the force affecting the spring to the displacement caused by it
  • force: a physical quantity that denotes ability to push, pull, twist or accelerate a body which is measured in a unit dimensioned in [latex]\frac{M \cdot L}{T^2}[/latex] (SI: newton, abbreviated N; CGS: dyne, abbreviated dyn)
For moving objects, the rate of the work done by a force (measured in joules/second, or watts) is the scalar product of the force (a vector ) and the velocity vector of the point of application. This scalar product of force and velocity is classified as instantaneous power delivered by the force. Just as velocities may be integrated over time to obtain a total distance, by the fundamental theorem of calculus, the total work along a path is similarly the time-integral of instantaneous power applied along the trajectory of the point of application. Work is the result of a force on a point that moves through a distance. As the point moves, it follows a curve [latex]X[/latex], with a velocity [latex]v[/latex], at each instant. The small amount of work [latex]\delta W[/latex] that occurs over an instant of time [latex]\delta t[/latex] is calculated as: [latex-display]\delta W = \mathbf{F}\cdot\mathbf{v}\delta t[/latex-display] where the term [latex]\mathbf{F}\cdot\mathbf{v}[/latex] is the power over the instant [latex]\delta t[/latex]. The sum of these small amounts of work over the trajectory of the point yields the work: [latex-display]\displaystyle{W = \int_{t_1}^{t_2}\mathbf{F} \cdot \mathbf{v}dt}[/latex-display] [latex-display]\displaystyle{\quad = \int_{t_1}^{t_2}\mathbf{F} \cdot {\frac{d\mathbf{x}}{dt}}dt}[/latex-display] [latex-display]\displaystyle{\quad =\int_C \mathbf{F} \cdot d\mathbf{x}}[/latex-display] where [latex]C[/latex] is the trajectory from [latex]x(t_1)[/latex] to [latex]x(t_2)[/latex]. This integral is computed along the trajectory of the particle, and is therefore said to be path-dependent. If the force is always directed along this line, and the magnitude of the force is [latex]F[/latex], then this integral simplifies to: [latex-display]\displaystyle{W=\int_C \mathbf{F} \, ds}[/latex-display] where [latex]s[/latex] is distance along the line. If [latex]F[/latex] is constant, in addition to being directed along the line, then the integral simplifies further to: [latex-display]\displaystyle{W = \int_C Fds = F\int_C ds = Fd}[/latex-display] This calculation can be generalized for a constant force that is not directed along the line, followed by the particle. In this case the dot product [latex]F·dx = F \cdot \cos \theta \cdot dx[/latex], where [latex]\theta[/latex] is the angle between the force vector and the direction of movement. This is to say: [latex-display]\displaystyle{W = \int_C \mathbf{F} \cdot d\mathbf{x} = Fd\cos\theta}[/latex-display]

Example: Work Done by a Spring

Let's consider an object with mass [latex]m[/latex] attached to an ideal spring with spring constant [latex]k[/latex]. When the object moves from [latex]x=x_0[/latex] to [latex]x=0[/latex], work done by the spring would be: [latex-display]\displaystyle{W = \int_C \mathbf{F_s} \cdot d\mathbf{x} = \int_{x_0}^{0} (-kx)dx = \frac{1}{2} k x_0^2}[/latex-display]
image

Spring and Restoring Force: The spring applies a restoring force ([latex]-k \cdot x[/latex]) on the object located at [latex]x[/latex]. Work done by the restoring force leads to increase in the kinetic energy of the object.

Volumes of Revolution

Disc and shell methods of integration can be used to find the volume of a solid produced by revolution.

Learning Objectives

Distinguish between the disc and shell methods of integration in order to find the volumes of solids produced by revolution

Key Takeaways

Key Points

  • A solid of revolution is a solid figure obtained by rotating a plane curve around some straight line (the axis ) that lies on the same plane.
  • The disc method is used when the slice that was drawn is perpendicular to the axis of revolution; i.e. when integrating parallel to the axis of revolution.
  • The shell method is used when the slice that was drawn is parallel to the axis of revolution; i.e. when integrating perpendicular to the axis of revolution.

Key Terms

  • cylinder: a surface created by projecting a closed two-dimensional curve along an axis intersecting the plane of the curve
  • integration: the operation of finding the region in the [latex]xy[/latex]-plane bound by the function
  • revolution: the turning of an object about an axis
A solid of revolution is a solid figure obtained by rotating a plane curve around some straight line (the axis) that lies on the same plane. Here, we will study how to compute volumes of these objects. Two common methods for finding the volume of a solid of revolution are the disc method and the shell method of integration. To apply these methods, it is easiest to draw the graph in question; identify the area that is to be revolved about the axis of revolution; determine the volume of either a disc-shaped slice of the solid, with thickness [latex]\delta x[/latex], or a cylindrical shell of width [latex]\delta x[/latex]; and then find the limiting sum of these volumes as [latex]\delta x[/latex] approaches [latex]0[/latex], a value which may be found by evaluating a suitable integral.
image

A Volume of Revolution: A solid formed by rotating a curve around an axis.

Disc Method

The disc method is used when the slice that was drawn is perpendicular to the axis of revolution; i.e. when integrating parallel to the axis of revolution. The volume of the solid formed by rotating the area between the curves of [latex]f(x)[/latex] and [latex]g(x)[/latex] and the lines [latex]x=a[/latex] and [latex]x=b[/latex] about the [latex]x[/latex]-axis is given by: [latex]\displaystyle{V = \pi \int_a^b \left | f^2(x) - g^2(x) \right | \,dx}[/latex] If [latex]g(x) = 0[/latex] (e.g. revolving an area between curve and [latex]x[/latex]-axis), this reduces to: [latex-display]\displaystyle{V = \pi \int_a^b f(x)^2 \,dx}[/latex-display]
image

Disc Integration: Disc integration about the [latex]y[/latex]-axis. Integration is along the axis of revolution ([latex]y[/latex]-axis in this case).

The method can be visualized by considering a thin horizontal rectangle at [latex]y[/latex]between [latex]y=f(x)[/latex] on top and [latex]y=g(x)[/latex] on the bottom, and revolving it about the [latex]y[/latex]-axis; it forms a ring (or disc in the case that [latex]g(x)=0[/latex]), with outer radius [latex]f(x)[/latex] and inner radius [latex]g(x)[/latex]. The area of a ring is: [latex-display]\pi (R^2 - r^2)[/latex-display] where [latex]R[/latex] is the outer radius (in this case [latex]f(x)[/latex]), and [latex]r[/latex] is the inner radius (in this case [latex]g(x)[/latex]). Summing up all of the areas along the interval gives the total volume. Alternatively, where each disc has a radius of [latex]f(x)[/latex], the discs approach perfect cylinders as their height [latex]dx[/latex] approaches zero. The volume of each infinitesimal disc is therefore: [latex-display]\pi f^2(x) dx[/latex-display] An infinite sum of the discs between [latex]a[/latex] and [latex]b[/latex] manifests itself as the integral seen above, replicated here: [latex-display]\displaystyle{V = \pi \int_a^b f(x)^2 \,dx}[/latex-display]

Shell Method

The shell method is used when the slice that was drawn is parallel to the axis of revolution; i.e. when integrating perpendicular to the axis of revolution. The volume of the solid formed by rotating the area between the curves of [latex]f(x)[/latex]and [latex]g(x)[/latex] and the lines [latex]x=a[/latex] and [latex]x=b[/latex] about the [latex]y[/latex]-axis is given by: [latex-display]\displaystyle{V = 2\pi \int_a^b x \left | f(x) - g(x) \right | \,dx}[/latex-display] If [latex]g(x)=0[/latex] (e.g. revolving an area between curve and [latex]x[/latex]-axis), this reduces to: [latex-display]\displaystyle{V = 2\pi \int_a^b x \left | f(x) \right | \,dx}[/latex-display]
image

Shell Integration: The integration (along the [latex]x[/latex]-axis) is perpendicular to the axis of revolution ([latex]y[/latex]-axis).

The method can be visualized by considering a thin vertical rectangle at [latex]x[/latex] with height [latex][f(x)-g(x)][/latex] and revolving it about the [latex]y[/latex]-axis; it forms a cylindrical shell. The lateral surface area of a cylinder is [latex]2 \pi r h[/latex], where [latex]r[/latex] is the radius (in this case [latex]x[/latex]), and [latex]h[/latex] is the height (in this case [latex][f(x)-g(x)][/latex]). Summing up all of the surface areas along the interval gives the total volume.

Licenses & Attributions

CC licensed content, Shared previously

CC licensed content, Specific attribution